Roach Puppy Games

Archive for April, 2009

Back to work on Pinky

by chris on Apr.08, 2009, under Pinky and the Cave

With the competition behind me it’s time to finish up Pinky. I integrated some of the performance and lighting fixes I made to my codebase back to the Pinky project and made the blur on the glow effect smoother. Also played with the lighting a bit with the main light coming from above (besides the “magical” rim lighting) and a dark blue ambient component to give it more of a subtle night-time feel.  That’s probably one the last of the graphical changes, then I need to add more enemies and a proper level and it’s good to go.  Here are some screenshots (click for super-large image):

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Tentacle Uprising Released!

by chris on Apr.06, 2009, under Downloads, Tentacle Uprising, Video

I just submitted the final version for the competition, you can download it here.  You can find this in the readme, but here are the controls:

WASD/Left analog:  Throttle and strafe
Mouse/Right analog: Turning
Left click/Right trigger: Shoot
Space/Left Trigger: Tractor beam
Q key/A button: Fire missiles
Y key/Y button: Invert Y
P key/Start: Pause

You can build towers by capturing the debris with the tractor beam,
waiting for it to repair, and using the tractor beam on the landmasses to place the towers.

If you find any bugs or other issues, do not hesitate to send me an email.

Gameplay video:

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Cockpit Deadline Approaching

by chris on Apr.03, 2009, under Tentacle Uprising

…and my game is almost done.  Oh yea, the deadline did get extended last week.  I only have a bit of AI to finish along with some narrative, and the rest is just small stuff and polish.  More screenshots!


 

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